Α = (3.66, 7.42)
Β = (5.9, 4.52)
Γ = (3.16, 3.66)
πολύγ1, α, β, γ = Polygon(Β, Γ, Α)
a = LineBisector(β)
b = LineBisector(γ)
c = LineBisector(α)
Δ = Intersect(c, a)
d = Circle(Δ, Α)
e = AngularBisector(Β, Α, Γ)
f = AngularBisector(Γ, Β, Α)
g = AngularBisector(Α, Γ, Β)
Ε = Intersect(e, f)
h = OrthogonalLine(Point[α], g)
i = OrthogonalLine(Ε, α)
Ζ = Intersect(i, α)
k = Circle(Ε, Ζ)